List of all members.
Public Member Functions |
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| Button (LWF lwf, Movie parent, int objId, int instId) |
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override void | Exec (int matrixId=0, int colorTransformId=0) |
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override void | Update (Matrix m, ColorTransform c) |
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override void | Render (bool v, int rOffset) |
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override void | Destroy () |
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override void | LinkButton () |
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virtual bool | CheckHit (float px, float py) |
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virtual void | RollOver () |
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virtual void | RollOut () |
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virtual void | Press () |
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virtual void | Release () |
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virtual void | KeyPress (int code) |
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void | PlayAnimation (Condition condition, int code=0) |
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| IObject (LWF lwf, Movie parent, int type, int objId, int instId) |
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| IObject (LWF lwf, Movie parent, Type type, int objId, int instId) |
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string | GetFullName () |
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| Object (LWF lwf, Movie parent, int type, int objId) |
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| Object (LWF lwf, Movie parent, Type type, int objId) |
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virtual void | Inspect (Inspector inspector, int hierarchy, int depth, int rOffset) |
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bool | IsButton () |
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bool | IsMovie () |
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bool | IsParticle () |
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bool | IsProgramObject () |
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bool | IsText () |
Properties |
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Format.Button | data [get] |
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float | width [get] |
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float | height [get] |
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float | hitX [get] |
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float | hitY [get] |
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virtual Button | buttonLink [get, set] |
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IObject | nextInstance [get] |
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IObject | linkInstance [get, set] |
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int | instanceId [get] |
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string | name [get] |
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LWF | lwf [get] |
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Movie | parent [get] |
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Type | type [get] |
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int | objectId [get] |
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int | matrixId [get] |
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int | colorTransformId [get] |
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Matrix | matrix [get] |
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ColorTransform | colorTransform [get] |
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uint | execCount [get, set] |
Additional Inherited Members |
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int | m_instanceId |
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string | m_name |
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IObject | m_prevInstance |
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IObject | m_nextInstance |
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IObject | m_linkInstance |
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LWF | m_lwf |
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Movie | m_parent |
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Type | m_type |
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uint | m_execCount |
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int | m_objectId |
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int | m_matrixId |
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int | m_colorTransformId |
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Matrix | m_matrix |
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int | m_dataMatrixId |
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ColorTransform | m_colorTransform |
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Renderer | m_renderer |
The documentation for this class was generated from the following file:
- /Users/projects/lwf/csharp/core/lwf_button.cs