List of all members.
Public Member Functions |
| Button (LWF lwf, Movie parent, int objId, int instId) |
override void | Exec (int matrixId=0, int colorTransformId=0) |
override void | Update (Matrix m, ColorTransform c) |
override void | Render (bool v, int rOffset) |
override void | Destroy () |
override void | LinkButton () |
virtual bool | CheckHit (float px, float py) |
virtual void | RollOver () |
virtual void | RollOut () |
virtual void | Press () |
virtual void | Release () |
virtual void | KeyPress (int code) |
void | PlayAnimation (Condition condition, int code=0) |
| IObject (LWF lwf, Movie parent, int type, int objId, int instId) |
| IObject (LWF lwf, Movie parent, Type type, int objId, int instId) |
string | GetFullName () |
| Object (LWF lwf, Movie parent, int type, int objId) |
| Object (LWF lwf, Movie parent, Type type, int objId) |
virtual void | Inspect (Inspector inspector, int hierarchy, int depth, int rOffset) |
bool | IsButton () |
bool | IsMovie () |
bool | IsParticle () |
bool | IsProgramObject () |
bool | IsText () |
Properties |
Format.Button | data [get] |
float | width [get] |
float | height [get] |
float | hitX [get] |
float | hitY [get] |
virtual Button | buttonLink [get, set] |
IObject | nextInstance [get] |
IObject | linkInstance [get, set] |
int | instanceId [get] |
string | name [get] |
LWF | lwf [get] |
Movie | parent [get] |
Type | type [get] |
int | objectId [get] |
int | matrixId [get] |
int | colorTransformId [get] |
Matrix | matrix [get] |
ColorTransform | colorTransform [get] |
uint | execCount [get, set] |
Additional Inherited Members |
int | m_instanceId |
string | m_name |
IObject | m_prevInstance |
IObject | m_nextInstance |
IObject | m_linkInstance |
LWF | m_lwf |
Movie | m_parent |
Type | m_type |
uint | m_execCount |
int | m_objectId |
int | m_matrixId |
int | m_colorTransformId |
Matrix | m_matrix |
int | m_dataMatrixId |
ColorTransform | m_colorTransform |
Renderer | m_renderer |
The documentation for this class was generated from the following file:
- /Users/projects/lwf/csharp/core/lwf_button.cs