public class PerspectiveCamera extends Camera
Scene#setDepthRange(float, float)}
mAxisSystem, mBounds, mCenter, mClipping, mHalfSize, mInvalidated, mManipulators, mNumManipulators, mRotation, mScene, mScratch, mSize, mZoom, mZoomRect
Constructor and Description |
---|
PerspectiveCamera(float width,
float height) |
PerspectiveCamera(PointF size) |
PerspectiveCamera(PointF center,
PointF size) |
Modifier and Type | Method and Description |
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void |
apply(GLState glState) |
float |
getZFar() |
void |
setSize(float w,
float h) |
void |
setZFar(float ZFar) |
addManipulator, getBounds, getHeight, getPosition, getRotation, getScale, getScene, getSize, getWidth, getX, getY, getZoom, getZoomRect, globalToLocal, globalToLocal, intersects, invalidate, isClipping, isInvalidated, isViewable, isViewable, localToGlobal, move, moveTo, removeAllManipulators, removeManipulator, rotate, setClipping, setPosition, setPosition, setRotation, setScale, setScale, setScene, setSize, setX, setY, setZoom, unapply, update, validate, zoomBy