This is the complete list of members for LWF.UnityRenderer.ResourceCache, including all inherited members.
AddRenderedMesh(string lwfName, int frames) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
DeleteRenderedMesh(string lwfName) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
Dump() (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
GetShader(string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
IsLWFDataLoaded(string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
LoadLWFData(string filename, LWFDataLoader lwfDataLoader=null) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
LoadMesh(string lwfName, Data data, Format.BitmapEx bitmapEx, int bitmapExId) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
LoadTexture(string lwfName, string filename, int format, TextureLoader textureLoader=null, TextureUnloader textureUnloader=null) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
SetLoader(LWFDataLoader lwfDataLoader=null, TextureLoader textureLoader=null, TextureUnloader textureUnloader=null) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
SharedInstance() (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inlinestatic |
UnloadAll() (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
UnloadLWFData(string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
UnloadMesh(string lwfName, int bitmapExId) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
UnloadTexture(string lwfName, string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |