This is the complete list of members for LWF.UnityRenderer.ResourceCache, including all inherited members.
| AddRenderedMesh(string lwfName, int frames) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| DeleteRenderedMesh(string lwfName) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| Dump() (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| GetShader(string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| IsLWFDataLoaded(string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| LoadLWFData(string filename, LWFDataLoader lwfDataLoader=null) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| LoadMesh(string lwfName, Data data, Format.BitmapEx bitmapEx, int bitmapExId) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| LoadTexture(string lwfName, string filename, int format, TextureLoader textureLoader=null, TextureUnloader textureUnloader=null) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| SetLoader(LWFDataLoader lwfDataLoader=null, TextureLoader textureLoader=null, TextureUnloader textureUnloader=null) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| SharedInstance() (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inlinestatic |
| UnloadAll() (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| UnloadLWFData(string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| UnloadMesh(string lwfName, int bitmapExId) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
| UnloadTexture(string lwfName, string filename) (defined in LWF.UnityRenderer.ResourceCache) | LWF.UnityRenderer.ResourceCache | inline |
1.8.1.1