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LWF.DrawMeshRenderer.Factory Member List

This is the complete list of members for LWF.DrawMeshRenderer.Factory, including all inherited members.

BeginRender(LWF lwf) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlinevirtual
camera (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
ConstructBitmap(LWF lwf, int objectId, Bitmap bitmap) (defined in LWF.DrawMeshRenderer.Factory)LWF.DrawMeshRenderer.Factoryinline
ConstructBitmapEx(LWF lwf, int objectId, BitmapEx bitmapEx) (defined in LWF.DrawMeshRenderer.Factory)LWF.DrawMeshRenderer.Factoryinline
ConstructParticle(LWF lwf, int objectId, Particle particle) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlinevirtual
ConstructText(LWF lwf, int objectId, Text text) (defined in LWF.DrawMeshRenderer.Factory)LWF.DrawMeshRenderer.Factoryinline
ConvertColor(Color c) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
ConvertColor(Color c, ColorTransform t) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
ConvertColorTransform(ref UnityEngine.Color mc, ColorTransform c) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
ConvertMatrix(ref Matrix4x4 m, Matrix lm, float scale=1, float z=0, float height=0) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
CreateTextContexts(Data data) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlineprotected
Destruct() (defined in LWF.DrawMeshRenderer.Factory)LWF.DrawMeshRenderer.Factoryinline
EndRender(LWF lwf) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlinevirtual
Factory(Data data, GameObject gObj, float zOff=0, float zR=1, int rQOff=0, Camera cam=null, string texturePrfx="", string fontPrfx="", TextureLoader textureLdr=null, TextureUnloader textureUnldr=null) (defined in LWF.DrawMeshRenderer.Factory)LWF.DrawMeshRenderer.Factoryinline
Factory(GameObject gObj, float zOff, float zR, int rQOff, Camera cam, string texturePrfx="", string fontPrfx="", TextureLoader textureLdr=null, TextureUnloader textureUnldr=null) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlineprotected
fontPrefix (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
gameObject (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
GetText(string fullPath, string name) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
GetText(string name) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
GetTextContext(int objectId, Text text) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
Init(LWF lwf) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlinevirtual
m_data (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryprotected
m_defaultTable (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryprotected
m_movieTables (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryprotected
MultiplyMatrix(ref Matrix4x4 m, Matrix4x4 l, Matrix4x4 r) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinlinestatic
renderQueueOffset (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
SetText(string fullPath, string name, string text, UnityEngine.Color[] colors=null) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
SetText(string name, string text, UnityEngine.Color[] colors=null) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
textureLoader (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
texturePrefix (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
textureUnloader (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
UseTextWithMovie(string fullPath) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
WorldToLWFPoint(LWF lwf, Vector3 p) (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factoryinline
zOffset (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory
zRate (defined in LWF.UnityRenderer.Factory)LWF.UnityRenderer.Factory